Sphere Distort

Next time you want to make a game with small planets, save some time and effort from modeling scenery around a sphere. Sphere Distort takes regular Cartesian meshes and wraps them around the surface of a sphere. Now you can recycle some models from your non-spherical projects.

Check it out on the Unity Asset Store.

Radar Arrows

Radar Arrows make it easier for players to find things (enemies, destinations, other players, etc.). If the object is on-screen, you can have an arrow of a constant size hover above that object, making it easier to spot. If the object is off-screen, the arrow will appear on the edge of the screen, pointing to where the object appears off-screen.

Check it out at the Unity Asset Store.

Or try out the web demo.

Maze Creator

This script uses either depth-first search or Prim’s algorithm to generate complex mazes either in the editor or at run-time. It can also scatter obstacles or enemies throughout the maze. Its clean interface and flexibility allows you to use complex artwork and avoid a blocky look. You can generate mazes from scratch or define certain paths your maze must follow and let Maze Creator fill in the rest.

Check it out at the Unity Asset Store.

You can also download the demo for Windows.